
Fachbereich
DESIGN INFORMATIK MEDIEN
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Controlling Human Movements
Our project focuses on creating a web interface that can move the bones of a character in Vue. The interface enables the exact replication of human movements by transmitting precise rotation and position data of the individual bones. The realistic digital simulation can be used to support dynamic activities such as different styles of yoga or ballet.
Due to the modular design of the interface, it is conceivable that the input can be replaced by real-time data from a lidar sensor in the future. This should make it possible for the movement of a person within the radius of the sensor to be reflected by the figure.
(Marie Bohnert und Beate Arnold / Noel D’Avis, WS 24/25, bestes Poster)